VI-Tennis: a vibrotactile/audio exergame for players who are visually impaired T Morelli, J Foley, L Columna, L Lieberman, E Folmer Proceedings of the Fifth International Conference on the Foundations of …, 2010 | 183 | 2010 |
Vi-bowling: a tactile spatial exergame for individuals with visual impairments T Morelli, J Foley, E Folmer Proceedings of the 12th international ACM SIGACCESS conference on Computers …, 2010 | 133 | 2010 |
Real-time sensory substitution to enable players who are blind to play video games using whole body gestures T Morelli, E Folmer Proceedings of the 6th International Conference on Foundations of Digital …, 2011 | 62 | 2011 |
Pet-N-Punch: upper body tactile/audio exergame to engage children with visual impairments into physical activity T Morelli, J Foley, L Lieberman, E Folmer Proceedings of Graphics Interface 2011, 223-230, 2011 | 51 | 2011 |
Improving the lives of youth with visual impairments through exergames T Morelli Insight 4 (4), 160, 2011 | 33 | 2011 |
Spatial gestures using a tactile-proprioceptive display E Folmer, T Morelli Proceedings of the Sixth International Conference on Tangible, Embedded and …, 2012 | 28 | 2012 |
A four-layer wireless sensor network framework for IoT applications K Laubhan, K Talaat, S Riehl, T Morelli, A Abdelgawad, K Yelamarthi 2016 IEEE 59th International Midwest Symposium on Circuits and Systems …, 2016 | 16 | 2016 |
Finding attack strategies for predator swarms using genetic algorithms RE Leigh, T Morelli, SJ Louis, M Nicolescu, C Miles 2005 IEEE Congress on Evolutionary Computation 3, 2422-2428, 2005 | 13 | 2005 |
An exergame to improve balance in children who are blind. T Morelli, L Lieberman, J Foley, E Folmer FDG, 2014 | 11 | 2014 |
Haptic target acquisition to enable spatial gestures in nonvisual displays A Fiannaca, T Morelli, E Folmer Proceedings of graphics interface 2013, 213-219, 2013 | 11 | 2013 |
Twuist: A discrete tactile-proprioceptive display for eye and ear free output on mobile devices T Morelli, E Folmer 2012 IEEE Haptics Symposium (HAPTICS), 443-450, 2012 | 11 | 2012 |
Dynamic keypad–digit shuffling for secure pin entry in a virtual world A Holland, T Morelli Virtual, Augmented and Mixed Reality: Interaction, Navigation, Visualization …, 2018 | 9 | 2018 |
Haptic/audio based exergaming for visually impaired individuals A Morelli ACM SIGACCESS Accessibility and Computing, 50-53, 2010 | 9 | 2010 |
Video game industry as a social network T Morelli, MH Gunes 2012 IEEE/ACM International Conference on Advances in Social Networks …, 2012 | 5 | 2012 |
Using Virtual Reality to Create an Inclusive Virtual Drumming Environment J Jewel, T Morelli Universal Access in Human-Computer Interaction. Theory, Methods and Tools …, 2019 | 2 | 2019 |
Cooperative Robot-Drone Agents for Obstacle Avoidance using Smart vision T Ripke, K Reason, T Morelli International Journal of Engineering Research & Technology 6 (05), 2017 | 2 | 2017 |
Haptic Relay-Including Haptic Feedback in Online Video Game Streams T Morelli Human-Computer Interaction. Novel User Experiences: 18th International …, 2016 | 2 | 2016 |
RingBoard–a dynamic virtual keyboard for fist based text entry B Wojcik, T Morelli, B Hoeft The Journal on Technology and Persons with Disabilities, 83, 2018 | 1 | 2018 |
Virtual reality navigation simulation for users who are blind T Morelli, E Coggins, K Andrews, K Yelamarthi, A Abdelgawad 2016 IEEE 59th International Midwest Symposium on Circuits and Systems …, 2016 | 1 | 2016 |
Using virtual reality to enhance vision for people who are blind in one eye M Ostrander, T Morelli Universal Access in Human-Computer Interaction. Interaction Techniques and …, 2016 | 1 | 2016 |