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Casey O'Donnell
Title
Cited by
Cited by
Year
Developer's Dilemma: The Secret World of Videogame Creators
C O'Donnell
MIT Press, 2014
3602014
Culturally situated design tools: Ethnocomputing from field site to classroom
R Eglash, A Bennett, C O'donnell, S Jennings, M Cintorino
American anthropologist 108 (2), 347-362, 2006
3182006
Game jams: Community, motivations, and learning among jammers
JA Preston, J Chastine, C O’Donnell, T Tseng, B MacIntyre
International Journal of Game-Based Learning (IJGBL) 2 (3), 51-70, 2012
1272012
Getting played: Gamification and the rise of algorithmic surveillance
C O'Donnell
Surveillance & Society 12 (3), 349-359, 2014
952014
This is Not a Software Industry
C O’Donnell
The Video Game Industry: Formation, Present State, and Future, 17, 2012
702012
The everyday lives of video game developers: Experimentally understanding underlying systems/structures
C O’Donnell
Transformative Works and Cultures 2 (1), 1-11, 2009
652009
Games are not convergence: The lost promise of digital production and convergence
C O'Donnell
Convergence 17 (3), 271-286, 2011
602011
The North American Game Industry
C O’Donnell
The Video Game Industry: Formation, Present State, and Future, 99, 2012
552012
The Nintendo entertainment system and the 10NES chip: Carving the video game industry in silicon
C O'Donnell
Games and Culture 6 (1), 83-100, 2011
442011
Ethnographic apps/apps as ethnography
SG Collins, M Durington, P Favero, K Harper, A Kenner, C O'Donnell
Anthropology Now 9 (1), 102-118, 2017
362017
The work/play of the interactive new economy: Video game development in the United States and India
C O'Donnell
Rensselaer Polytechnic Institute, 2008
322008
Production protection to copy (right) protection: from the 10NES to DVDs
C O'Donnell
IEEE Annals of the History of Computing 31 (3), 54-63, 2009
272009
On Balinese cockfights: Deeply extending play
C O’Donnell
Games and culture 9 (6), 406-416, 2014
242014
The evolution and social impact of video game economics
HY Chou, MD Cruea, S Cuff, B Kice, B Liboriussen, C O'Donnell, J Švelch, ...
Lexington Books, 2017
192017
Mixed messages: The ambiguity of the MOD chip and pirate cultural production for the Nintendo DS
C O’Donnell
New media & society 16 (5), 737-752, 2014
162014
Wither Mario Factory? The Role of Tools in Constructing (Co)Creative Possibilities on Video Game Consoles
C O'donnell
Games and Culture 8 (3), 161-180, 2013
92013
Games Are Social/Media (ted)/Technology Too...
C O’Donnell, M Consalvo
Social Media+ Society 1 (1), 2056305115580337, 2015
82015
Developer’s dilemma: The secret world of videogame creators (inside technology)
C O’Donnell
Cambridge, Massachusetts: The MIT Press, 2014
72014
Game production studies: Studio studies theory, method, and practice
C O’Donnell
Independent Videogames, 148-159, 2020
62020
A Case for Indian Insourcing
C O'Donnell
First Monday 9 (11-1), 2004
62004
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Articles 1–20