Teacher's performance evaluation tool using opinion mining with sentiment analysis FF Balahadia, MCG Fernando, IC Juanatas 2016 IEEE region 10 symposium (TENSYMP), 95-98, 2016 | 78 | 2016 |
A deep learning approach for automatic scoliosis Cobb Angle Identification RR Maaliw, JAB Susa, AS Alon, AC Lagman, SC Ambat, MB Garcia, ... 2022 IEEE World AI IoT Congress (AIIoT), 111-117, 2022 | 34 | 2022 |
Embedding naïve Bayes algorithm data model in predicting student graduation AC Lagman, JQ Calleja, CG Fernando, JG Gonzales, JB Legaspi, ... Proceedings of the 3rd international conference on telecommunications and …, 2019 | 21 | 2019 |
Promoting social relationships using a couch cooperative video game: An empirical experiment with unacquainted players MB Garcia, VMA Rull, SSJD Gunawardana, DJM Bias, RCC Chua, ... International Journal of Gaming and Computer-Mediated Simulations (IJGCMS …, 2022 | 17 | 2022 |
Trash attack: a 2D action puzzle video game to promote environmental awareness and waste segregation behavior MB Garcia International Journal of Simulation: Systems, Science & Technology, 2019 | 15 | 2019 |
A multistage transfer learning approach for acute lymphoblastic leukemia classification RR Maaliw, AS Alon, AC Lagman, MB Garcia, JAB Susa, RC Reyes, ... 2022 IEEE 13th Annual Ubiquitous Computing, Electronics & Mobile …, 2022 | 13 | 2022 |
Clustering and classification models for student's grit detection in e-learning RR Maaliw, KAC Quing, JAB Susa, JFS Marqueses, AC Lagman, ... 2022 IEEE World AI IoT Congress (AIIoT), 039-045, 2022 | 12 | 2022 |
STREETWATCH: A mobile application for street crime incident avoidance and safety solution MCG Fernando TENCON 2015-2015 IEEE Region 10 Conference, 1-5, 2015 | 11 | 2015 |
E-Participation: Incident mapping portal for local government units FF Balahadia, BS Fabito, MCG Fernando 2015 International Conference on Humanoid, Nanotechnology, Information …, 2015 | 10 | 2015 |
A Multistage Transfer Learning Approach for Acute Lymphoblastic Leukemia Classification. 2022 IEEE 13th Annual Ubiquitous Computing, Electronics & Mobile Communication … RR Maaliw, AS Alon, AC Lagman, MB Garcia, JAB Susa, RC Reyes, ... IEEE. https://doi. org/10.1109/UEMCON54665, 2022 | 8 | 2022 |
Seek out Katipunan: a mobile augmented reality for museum visualization HCR Colcol, JV Padilla, YDV Buella, IE Barrientos, VTV Calimlim, ... Proceedings of the 3rd International Conference on Communication and …, 2017 | 8 | 2017 |
Extraction of LMS student engagement and behavioral patterns in online education using Decision Tree and K-Means algorithm MC Fernando Raguro, A Carpio Lagman, L P. Abad, PL S. Ong Proceedings of the 2022 4th Asia Pacific Information Technology Conference …, 2022 | 6 | 2022 |
Gabay tinig: a 3d interactive audiobook with voice recognition for visually-impaired and blind preschool students using mobile technologies LC Bertulfo, LAA Cotoner, JM Namit, ACV Pacheco, MCG Fernando, ... Proceedings of the 3rd International Conference on Communication and …, 2017 | 6 | 2017 |
Web-based performance evaluation system platform using rule-based algorithm EJB Alvaran, LP Alfonso, RR Maaliw, RT Adao, AC Lagman, IC Juanatas, ... 2022 10th International Conference on Information and Education Technology …, 2022 | 5 | 2022 |
Integration of Neural Network Algorithm in Adaptive Learning Management System AC Lagman, GMI Alcober, MCG Fernando, MLI Goh, JP Lalata, ... Proceedings of the 2020 3rd International Conference on Robot Systems and …, 2020 | 5 | 2020 |
iHanda: A mobile application for disaster preparedness MG Fernando, VS Solomo, AC Lagman International Journal of Simulation-Systems, Science and Technology-IJSSST V20, 2019 | 5 | 2019 |
Virtual heritage tour: a 3D interactive virtual tour musealisation application FR Priolo, RJB Mediavillo, ANDC Austria, AGSD Angeles, MCG Fernando, ... Proceedings of the 3rd International Conference on Communication and …, 2017 | 5 | 2017 |
Teacher's performance evaluation tool using opinion mining with sentiment analysis 2016 IEEE region 10 symposium (TENSYMP) FF Balahadia, MCG Fernando, IC Juanatas Anais... IEEE, maio 2016Disponível em:< http://ieeexplore. ieee. org …, 2016 | 5 | 2016 |
OCLEAN: An Endless 2D Mobile Game Focused on The Awareness of Cleaning Marine Plastic Waste JDM Esteban, MD Gipala, A Hong, NDCS Ana, JQ Calleja, ... 2022 2nd International Conference in Information and Computing Research …, 2022 | 4 | 2022 |
HWYL: An Edutainment Based Mobile Phone Game Designed to Raise Awareness on Environmental Management AC Lagman, MCF Raguro, MVS Solomo, JAP Lalata, MLI Goh, ... Intelligent Sustainable Systems: Selected Papers of WorldS4 2021, Volume 2 …, 2022 | 4 | 2022 |